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IEEE Transactions on Games
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, United States
IEEE Transactions on Games is an academic journal published by IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC (United States). Identifiers: ISSN 2475-1502, eISSN 2475-1510. Indexed in SCIE, SCOPUS. Metrics: JIF 2.8, CiteScore 5.2, SJR 0.626, SNIP 1.36. Subject areas: ARTIFICIAL INTELLIGENCE, COMPUTER SCIENCE, COMPUTER SCIENCE, SOFTWARE ENGINEERING, SOFTWARE ENGINEERING. tlooto lists 608 papers from this journal.
CiteScore
5.20
Scopus citation metric
SJR
0.626
SCImago rank
SNIP
1.36
Source normalized impact
Percentage rank
-
JIF percentile rank
Journal profile
- ISSN
- 2475-1502
- eISSN
- 2475-1510
- Abbreviation
- IEEE T GAMES
- Publisher
- IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
- Country
- United States
Web of Science categories
SCIEARTIFICIAL INTELLIGENCE, COMPUTER SCIENCE, SOFTWARE ENGINEERING
Scopus ASJC categories
170217122207 Control and Systems Engineering2208 Electrical and Electronic Engineering
Keywords
Computer Science, Artificial Intelligence | Computer Science, Software Engineering
Papers in this journal
Recent papers
- Semi-Supervised Tile Embeddings: A General, Multigame Level Representation
2026 · 1 citations
- Refining Evaluation Functions for Game 2048 by Extended Temporal Difference Learning
2026
- Compressing the Evaluation Function With Small-Scale Deep Learning on Othello
2026
- Acute Effects of Exergaming Session and Play Mode on Physiological and Psychosocial Responses in Sedentary Young Adults: A Quasi-Experimental Study
2026
- LetheVR: A First-Person Serious Game for Empathy and Public Understanding of Dementia
2026
Most cited papers
- Procedural Content Generation via Machine Learning (PCGML)
2017 · 449 citations
- Deep Learning for Video Game Playing
2017 · 236 citations
- General Video Game AI: A Multitrack Framework for Evaluating Agents, Games, and Content Generation Algorithms
2018 · 193 citations
- ViZDoom Competitions: Playing Doom From Pixels
2018 · 143 citations
- Automated Playtesting With Procedural Personas Through MCTS With Evolved Heuristics
2018 · 113 citations