Educational Games and GamificationInnovations in Educational MethodsEducation, Achievement, and Giftedness

Ayaz Muhammad Hanif, Z. Saleem, Yasir Javed, Abdelfattah A. Tamimi

2026.1.1International Journal of Learning Technology

DOI: 10.1504/ijlt.2026.152874

Abstract

Abstract is not available.

Citation format

HANIF, Ayaz Muhammad, et al. The impact of game-based learning on learners' academic performance, social skills, and academic emotions in computer studies. International Journal of Learning Technology, 2026, 21(1): 19–48.