Jan Ljubič, Ciril Bohak
Abstract
The transformation of 3D mesh car models into LEGO-compatible designs requires optimizing structural integrity, brick placement, and computational efficiency. This paper presents an algorithm specifically designed to convert polygonal car meshes into structurally sound LEGO representations. The approach involves voxelization, heuristic-based component mapping, and optimization techniques to ensure con- nectivity and maintain key design features. Using Blender for pre-processing and voxel-based
Citation format
LJUBIČ, Jan; BOHAK, Ciril. Automated conversion of 3d mesh car models into LEGO brick sets using voxel-based optimization. Computer Science Research Notes, 2025.