Digital Media and Visual ArtArt, Technology, and CultureAdvanced Technology in Applications
DOI: 10.4018/ijgcms.397326

tlooto Summary

Investigating the application of internet of things technology in interactive artmaking provides a sustainable framework for future interactive design and revealed that internet of things integration optimized interactive art by making it more dynamic and responsive to audience behavior.

Abstract

This study explored the application of internet of things technology in interactive artmaking as a way to develop interdisciplinary methods for improving the quality of artistic creation. The study integrated theoretical analysis, model construction, and experimental verification to address challenges such as system stability, cross-platform collaboration, and balancing technology with artistry. The research revealed that internet of things integration optimized interactive art by making it more dynamic and responsive to audience behavior—enhancing both artistic language and conceptual depth. The findings contributed valuable insights to the practical optimization of interactive art and emphasized its importance in improving art education and cultural communication. Through investigating the application of internet of things technology in interactive artmaking, this study provides a sustainable framework for future interactive design.

Citation format

YANG, Dai-lin. Exploring the fusion of internet of things and interactive art. International Journal of Gaming and Computer-Mediated Simulations, 2026, 17(1): 1–20.