Computer ScienceEngineering

Runfeng Chen, Jie Li, Yiting Chen, Yuchong Huang, Xiangke Wang, Lincheng Shen

2026.1.1IEEE TRANSACTIONS ON MOBILE COMPUTING

DOI: 10.1109/tmc.2025.3591038

Abstract

The Artificial Internet of Things (AIoT) is growing into a new frontier field with broad development prospects, which essence is the collaborative enhancement of networked heterogeneous agent swarms. The market-based approach is an effective way for the cooperative scheduling of agent swarm, where networked agents need to distributedly select and arrange tasks meeting the spatio-temporal constraints. This paper proposes a new asynchronous consensus method aimed at substantially mitigating the communication traffic and decreasing the message transmission requirements associated with the market-based approach, ultimately leading to a reduction in scheduling time. Firstly, the method innovatively introduces timestamps of agent information updates, which are more informative, thereby reducing inter-agent communication volume to <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$ n/m$</tex-math></inline-formula> of that in the original protocol (where <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$ n$</tex-math></inline-formula> represents the number of agents and <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$ m$</tex-math></inline-formula> denotes the number of tasks, with <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$ m\gt n$</tex-math></inline-formula>). Secondly, agent-centric asynchronous consensus protocols are designed based on the new timestamps, which can resolve inter-agent task conflicts more rapidly and efficiently. Additionally, a mechanism for avoiding message flooding is proposed to prevent endless broadcasts caused by communication issues such as packet loss, link disruptions, and node withdrawals. Finally, through a self-developed ad-hoc network simulation system, the swarm scheduling under real networking conditions is simulated. The validation results demonstrate that the algorithm can significantly reduce communication traffic and scheduling time.

Citation format

CHEN, Runfeng, et al. An asynchronous consensus method with low communication traffic and high efficiency for distributed multi-agent scheduling. IEEE TRANSACTIONS ON MOBILE COMPUTING, 2026, 25: 215–228.