EducationComputer Science

D. Mears, Lisa Hansen

2009.11.1Strategies

DOI: 10.1080/08924562.2009.10590864

Résumé

(2009). Technology in Physical Education Article #5 in a 6-Part Series: Active Gaming: Definitions, Options and Implementation. Strategies: Vol. 23, No. 2, pp. 26-29.

Format de citation

MEARS, D.; HANSEN, Lisa. Technology in physical education article #5 in a 6-part series: Active gaming: Definitions, options and implementation. Strategies, 2009, 23: 26–29.