Zhanheng Gao, Zeyun Yu, M. Holst
2012.11.19GRAPHICAL MODELS
tlooto Summary
The proposed method of triangular surface mesh smoothing is presented to improve angle quality by extending the original optimal Delaunay triangulation to surface meshes and has been adapted to remove noise while faithfully preserving sharp features such as edges and corners of a mesh.
Abstract
A method of triangular surface mesh smoothing is presented to improve angle quality by extending the original optimal Delaunay triangulation (ODT) to surface meshes. The mesh quality is improved by solving a quadratic optimization problem that minimizes the approximated interpolation error between a parabolic function and its piecewise linear interpolation defined on the mesh. A suboptimal problem is derived to guarantee a unique, analytic solution that is significantly faster with little loss in accuracy as compared to the optimal one. In addition to the quality-improving capability, the proposed method has been adapted to remove noise while faithfully preserving sharp features such as edges and corners of a mesh. Numerous experiments are included to demonstrate the performance of the method.
Citation format
GAO, Zhanheng; YU, Zeyun; HOLST, M. Feature-preserving surface mesh smoothing via suboptimal delaunay triangulation. GRAPHICAL MODELS, 2012, 75: 23–38.