Computer Science
Mapping virtual object manipulation to sound variation
Axel G. E. Mulder, S. Fels, K. Mase
1997.12.13Museon
tlooto Summary
The use of dexterous manipulation in a virtual environment to create, edit and perform sounds is studied and three sculpting methods are identified and discussed for use in physical and abstract mapping strategies.
Abstract
Abstract is not available.
Citation format
MULDER, Axel G. E.; FELS, S.; MASE, K. Mapping virtual object manipulation to sound variation. Museon, 1997, 1997: 63–68.