Computer Science

Mapping virtual object manipulation to sound variation

Axel G. E. Mulder, S. Fels, K. Mase

1997.12.13Museon

tlooto Summary

The use of dexterous manipulation in a virtual environment to create, edit and perform sounds is studied and three sculpting methods are identified and discussed for use in physical and abstract mapping strategies.

Abstract

Abstract is not available.

Citation format

MULDER, Axel G. E.; FELS, S.; MASE, K. Mapping virtual object manipulation to sound variation. Museon, 1997, 1997: 63–68.