MathematicsComputer ScienceEducation
G. Goehle
2013.1.14PRIMUS
tlooto Summary
It is demonstrated how video game mechanics can be used to help improve student engagement with online mathematics homework and how students responded after they were used in a calculus class.
Abstract
Abstract In this paper we demonstrate how video game mechanics can be used to help improve student engagement with online mathematics homework. Specifically, we integrate two common video game systems, levels and achievements, with the online homework program WeBWorK. We describe the key features of the implementation of these systems and discuss how students responded after they were used in a calculus class.
Citation format
GOEHLE, G. Gamification and web-based homework. PRIMUS, 2013, 23: 234–246.