Computer ScienceEducationBusiness

Allam Ahmed, Michael J. D. Sutton

2017.3.31World Journal of Science, Technology and Sustainable Development

DOI: 10.1108/wjstsd-02-2017-0005

Resumen de tlooto

An in-depth and critical review of the literature and theories on knowledge, knowledge management (KM) as well as the concepts and approaches relating to organizational learning and the knowledge-based economy are provided.

Resumen

El resumen no está disponible.

Formato de cita

AHMED, Allam; SUTTON, Michael J. D. Gamification, serious games, simulations, and immersive learning environments in knowledge management initiatives. World Journal of Science, Technology and Sustainable Development, 2017, 14: 78–83.